![]() It should have come back sooner than a half hour if it’s the hub issue, however… For me, it’s easier to edit in-game now.īTW, if you select the Airport element in the SDK In-game Scenery editor (with the name of the airport and where it is, etc, where you add the star to the airport), there’s a blue button on the bottom called “Generate Taxiway signs”. I used to use it all the time back in FSX days as you could import backgrounds from Google Earth so it was really easy to use since FSX didn’t have a lot going on scenery-wise you had to worry about. It’s a program that’s been around forevah, that he rewrote to work with MSFS. Then, since I feel more comfortable in the in-game Scenery Editor, I’ll do the rest of the work there.īut, it’s got lots of tools for editing airports. IOW, I’ll open the program, and have it create a project from whatever airport I want to edit, and it’ll make a copy of the whole thing from stock and create a project for it. Soooo, the way I use it is to quickly create projects from existing airports so I don’t have to redo everything.
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